Quite a big surprise, but truly a welcome one, and a great one for game developers. Microsoft are moving more towards open standards by adopting SPIR-V for DirectX.
Here's a fun one for you. What do you do when you're a game developer and your laptop dies? Use your Steam Deck to continue developing of course.
After a complete disaster a while ago that saw many developers jump-ship, and cause a huge PR problem, Unity have now cancelled the Runtime Fee.
Looks like the Godot team went all-out for the Godot Engine 4.3 release, bringing this royalty-free open source game engine into a bright future.
Clearly, Godot Engine is going places, with more and more games using this cross-platform free and open source game engine that doesn't require royalty payments and now they've pulled in Second Dinner who developed MARVEL SNAP.
Developer Ethan Lee yesterday announced the release of FNA 24.08, bringing with it preparation for the upcoming release of SDL 3 and a fun addition of Direct3D 11 support on Linux thanks to DXVK.
I love good pixel art, and so it's nice to see more tools becoming available for game developers, especially when they're open source too. Pixelorama version 1.0 is out now after 5 years in development.
In November 2022, we started a side project in my company, a video game called Cuprum 2929. Because I love Linux (being a full user since 2009) and I'm the owner of the company, I made the bold decision to fully develop it on Linux.
Well this is certainly an interesting one. Gotcha Gotcha Games known for the RPG Maker series and Pixel Game Maker have announced Action Game Maker and it's being made with the open source Godot Engine.
A little break in the gaming news for a moment to mention that Zed, a "high-performance, multiplayer code editor from the creators of Atom and Tree-sitter", now has a Linux version available.
Block Coding tools are pretty popular like Scratch, where you do visual scripting using blocks instead of typing out code and now Godot Engine has an impressive looking version of this with Block Coding from Endless.
Less than a week ago, SDL (Simple DirectMedia Layer) developers restarted the discussion regarding whether Wayland should be configured as the preferred over X11, but now Wayland will be sticking if certain Wayland protocols are available.
Fun times ahead for game developers, as the very popular SDL (Simple DirectMedia Layer) has a preview of the upcoming SDL 3 now available for feedback and testing.
During GDC, AMD announced the latest big upgrade to come for AMD FidelityFX Super Resolution with version 3.1 planned to launch in Q2 2024.
Roblox and the Unreal Editor for Fortnite sure are popular, but you know what would be better? An open source project, where creators can actually own what they make rather than being attached to Roblox and Fortnite. The Mirror wants to change that.
For game developers that want to continue selling games in Germany, they'll need to ensure they actually have a content rating, including for older games.
With development work ongoing for SDL3, some recent exciting improvements include a Vulkan Render backend and a camera API.
Steam Audio is a full-featured audio solution for game developers, and now anyone can pretty much do anything with it as Valve has made it entirely open source.
For game developers using or looking at using Godot Engine, you may want to check out the Godot 4 DeployToSteamOS addon which gives you a one-click method to test your games on Steam Deck.
2024 is clearly the year of Wayland on the desktop, and now Godot Engine will have official Wayland support with an upcoming new release.